We will then discuss the fundamental concepts of OO and relate them back to Java. By the end of this unit, you will have a strong understanding of how to write and read from a file and how to write a Java program that performs these functions.
By the end of this unit, you should have a fundamental understanding of Java basics and be prepared to utilize those concepts later in the course. We will then identify the common pitfalls and design concepts that you should keep in mind as a programmer.
By the end of this unit, you will have a strong understanding of the history of programming and be well prepared to learn about programming concepts in greater detail.
Completing this unit should take you approximately 7 hours. User-Defined Methods In addition to Computer science study guide methods predefined in Java, we can write user-defined methods. We will then discuss relational operators as they apply to both numeric operands and object operands before concluding the unit with an introduction to logical operators.
The while and for loops allow you to repeat a block of code as often as it is needed. We will also discuss some advanced topics, such as nesting and scope.
In addition, this unit introduces two-dimensional arrays and its applications. This unit introduces the Computer science study guide of variables as well. Control structures belong to one of two families: Completing this unit should take you approximately 16 hours.
We will conclude with a brief discussion of the Java programming language, which we will use throughout the rest of this course. The Java-related concepts you will learn in this unit are in many cases directly transferable to a number of other languages.
Exception handling mechanism allows a program to continue executing, even if an error occurs in the program, instead of terminating it abruptly. Java Fundamentals Now that you have a basic understanding of OO programming, we will move on to the fundamental concepts of the programming language we will be studying this semester: Arrays This unit discusses Arrays.
Control Structures Control structures dictate what the behavior of a program will be under what circumstances. Completing this unit should take you approximately 10 hours.
By the end of this unit, you should be able to draw from the information you learned in the previous unit to create a control structure, which will allow you to create more complex and useful programs. In this unit, we will discuss how to name a method, declare a parameter list, and specify the return type.
An Array is a fixed-size data structure that allows elements of same data type to be stored in it. By the end of this unit, you will have a strong understanding of how to define and call a method.
As you can see, that functionality can be very useful when designing complex programs. Completing this unit should take you approximately 9 hours. Relational and Logical Operators in Java In this unit, we will discuss relational and logical operators in Java, which provide the foundation for topics like control structures which we will further discuss in Unit 5.
By the end of this unit, you will have a strong understanding of what Object-Oriented programming is, how it relates to Java, and why it is employed. Introduction We will begin this course by identifying our motivation for learning fundamental programming concepts and learning the history of programming languages in general.
Arrays are commonly used in a loop structure such as for loops. This unit will begin with a discussion of what makes OO programming so unique, and why its advantages have made it the industry-standard paradigm for newly designed programs.
By the end of this unit, you should be able to perform comparisons and logic functions in Java and have a fundamental understanding of how they are employed. Control structures like if-then-else and switch the program to behave differently based on the data that they are fed.
Completing this unit should take you approximately 20 hours. In addition, we will also learn about two different styles of adding comments to the code.
Input and output techniques allow programmers to design more complex and useful programs. Completing this unit should take you approximately 22 hours. We will then discuss the hardware the physical devices that make up the computer and software Operating Systems and applications that run on the computer of a computer.
Since Object-Oriented programming OO is currently one of the most popular programming paradigms, you will need to learn its fundamental concepts in order to build a career in Computer Science.
Each array element has a unique index associated with the value it stores. In this unit, we will start by taking a look at operator notation.Start studying Computer Science Study Guide. Learn vocabulary, terms, and more with flashcards, games, and other study tools.
This course will introduce you to the field of computer science and the fundamentals of computer programming.
Introduction to Computer Science I is specifically designed for students with no prior programming experience, and taking this course does not require a background in Computer Science. Praxis II Computer Science Study Guide. Mometrix Academy is a completely free resource provided by Mometrix Test Preparation.
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Computer Science. Studying the way we communicate with computers? We break down sorting, searching, and other fundamentals of computer programming. The Praxis® Study Companion This guide can help keep you on track and make the most efficient use of your study time. The Praxis Computer Science () test is designed to assess the knowledge, skills, and abilities necessary for a beginning teacher of computer science.
Examinees have typically completed or nearly completed a. An algorithm is a set of clear steps aimed to accomplish a task in a given period of time.Download